{
	// TAS by DomTurchi

	"marble/data/missions/intermediate/forkinroad2.mis"
	{
	"Load Buffer & Camera Calibration"
		frames 14
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (0 0 0)
		   triggers (0 0 0 0 0 0)
		}
		{}
		moveframe 1 ms
		{
		   camera (0.19999274522059046 0 0)
		   move (0 0 0)
		   triggers (0 0 0 0 0 0)
		}
		{
		   camera (0 0 0)
		   move (0 0 0)
		   triggers (0 0 0 0 0 0)
		}
	}
	{
	"Roll at Go (0.000)"
            	frames 3498 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (-1 -1 0)
		   triggers (0 0 0 0 0 0)
		}
		{}
	}
	{
	"Jump A Layer: Rotate NE (0.416), then Tap Jump & Turn Clockwise (1.379)"
            	frames 415 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (1 1 0)
		   triggers (0 0 0 0 0 0)
		}
		{}
            	frames 962 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{
		   camera (0.0007669903939428206 0 0)
		   move (1 1 0)
		   triggers (0 0 0 0 0 0)
		}
	}
	{
	"Gem 1: Stop Turning & Rotate NW (2.728), then Start Turning Counter-Clockwise (2.940)"
            	frames 1348 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 0 0 0 0)
		}
		{}
            	frames 211 1 ms
		moveframe 1 ms
		{
		   camera (-0.0020133497841001713 0 0)
		   move (-1 1 0)
		   triggers (0 0 0 0 0 0)
		}
		{}
	}
	{
	"First Time Travel: Stop Turning (3.701), Tap Jump & Tiny Snap Clockwise (3.849), then Another Tiny Snap Clockwise & Continuously Jump (4.450)"
            	frames 760 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 0 0 0 0)
		}
		{}
            	frames 147 1 ms
		moveframe 1 ms
		{
		   camera (0.0010546117916713782 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 0 0 0 0)
		}
            	frames 600 1 ms
		moveframe 1 ms
		{
		   camera (0.0003834951969714103 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
	}
	{
	"Time Travels 2 & 3: Another Tiny Snap Clockwise (5.456), then Release Jump & Gradually Turn Counter-Clockwise (6.947)"
            	frames 1005 1 ms
		moveframe 1 ms
		{
		   camera (0.00019174759848570515 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
            	frames 1490 1 ms
		moveframe 1 ms
		{
		   camera (-0.00028762139772897655 0 0)
		   move (-1 1 0)
		   triggers (0 0 0 0 0 0)
		}
		{}
	}
	{
	"Gem 2 Edge Hit: Continue Turning But Slightly Faster (7.683), then Turn Rapidly (8.675)"
            	frames 735 1 ms
		moveframe 1 ms
		{
		   camera (-0.0008628641931860415 0 0)
		   move (-1 1 0)
		   triggers (0 0 0 0 0 0)
		}
		{}
            	frames 991 1 ms
		moveframe 1 ms
		{
		   camera (-0.006998787344728363 0 0)
		   move (-1 1 0)
		   triggers (0 0 0 0 0 0)
		}
		{}
	}
	{
	"Gem 2: Stop Turning (8.946), Release WASD (8.948), Then Rotate NW (9.034)"
            	frames 270 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 0 0 0 0)
		}
		{}
            	frames 1 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (0 0 0)
		   triggers (0 0 0 0 0 0)
		}
		{}
            	frames 85 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 0 0 0 0)
		}
		{}
	}
	{
	"Impossible Edge Hit: Gently Turn Counter Clockwise & Start Jumping (10.235), then Stop Turning (11.949)"
            	frames 1200 1 ms
		moveframe 1 ms
		{
		   camera (-0.00038349519697167267 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{}
            	frames 1713 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{}
	}
	{
	"Grab Gyrocopter: Natural Bounce & Small Snap Clockwise (12.981), then Roll & Rapidly Turn Counter-Clockwise Rotating SW (14.006)"
            	frames 1031 1 ms
		moveframe 1 ms
		{
		   camera (0.0030679615757712823 0 0)
		   move (0 0 0)
		   triggers (0 0 0 0 0 0)
		}
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
            	frames 1024 1 ms
		moveframe 1 ms
		{
		   camera (-0.0028762139772853246 0 0)
		   move (-1 -1 0)
		   triggers (0 0 0 0 0 0)
		}
		{}
	}
	{
	"Drop Two Layers: Snap Counter-Clockwise (14.247), Release WASD & Natural Bounce Rapidly Turning Clockwise (14.917), then Stop Turning & Rotate NW (14.938)"
            	frames 240 1 ms
		moveframe 1 ms
		{
		   camera (-0.17477793601972014 0 0)
		   move (-1 1 0)
		   triggers (0 0 0 0 0 0)
		}
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 0 0 0 0)
		}
            	frames 670 1 ms
		moveframe 1 ms
		{
		   camera (0.019462381246299072 0 0)
		   move (0 0 0)
		   triggers (0 0 0 0 0 0)
		}
		{}
            	frames 20 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{}
	}
	{
	"Final Time Travel: Release Jump & Rotate SE (15.969) & Rotate NW Holding Jump (16.716)"
            	frames 1030 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (1 -1 0)
		   triggers (0 0 0 0 0 0)
		}
		{}
            	frames 746 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{}
	}
	{
	"Gem 3: Snap Counter-Clockwise (17.367) & Gyrocopter (18.613)"
            	frames 650 1 ms
		moveframe 1 ms
		{
		   camera (-1.8999310795956097 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
            	frames 1245 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (1 0 1 0 0 0)
		}
		{}
	}
	{
	"Gem 4: Rotate SW (21.974), then Rotate NW Quickly Turning Counter-Clockwise Holding Jump (24.089) & Stop Turning (24.425)"
            	frames 3360 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (-1 -1 0)
		   triggers (0 0 1 0 0 0)
		}
		{}
            	frames 2114 1 ms
		moveframe 1 ms
		{
		   camera (-0.004026699568199454 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{}
            	frames 335 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{}
	}
	{
	"Grab Super Speed: Quickly Turn Counter-Clockwise (24.720) & Stop Turning (25.159)"
            	frames 294 1 ms
		moveframe 1 ms
		{
		   camera (-0.004026699568199454 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{}
            	frames 438 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{}
	}
	{
	"Ending: Small Snap Clockwise & Super Speed (25.390) & Snap Clockwise (25.391)"
            	frames 230 1 ms
		moveframe 1 ms
		{
		   camera (0.02339320701525603 0 0)
		   move (-1 1 0)
		   triggers (1 0 1 0 0 0)
		}
		{}
		moveframe 1 ms
		{
		   camera (0.7092743667986233 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		frames 10000 1 ms
	}
}