{
	// TAS by DomTurchi

	"marble/data/missions/intermediate/skeeball.mis"
	{
	"Load Buffer & Camera Calibration"
		frames 14 
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (0 0 0)
		   triggers (0 0 0 0 0 0)
		}
		{}
		moveframe 1 ms   
		{
		   camera (-0.5710243482904298 0 0)
		   move (1 1 0)
		   triggers (0 0 0 0 0 0)
		}
		{
		   camera (0 0 0)
		   move (1 1 0)
		   triggers (0 0 0 0 0 0)
		}
	}
	{
	"One Jump (0.000)"
		frames 2749 1 ms
		moveframe 1 ms	
		{
		   camera (0 0 0)
		   move (1 1 0)
		   triggers (0 0 1 0 0 0)		
		}		
		{}
		frames 748 1 ms
		moveframe 1 ms	
		{
		   camera (0 0 0)
		   move (1 1 0)
		   triggers (0 0 1 0 0 0)		
		}		
		{
		   camera (0 0 0)
		   move (1 1 0)
		   triggers (0 0 0 0 0 0)		
		}
	}
	{
	"Rotate Counter Clock-wise (0.625), then Stop Rotating (0.886)"
		frames 624 1 ms
		moveframe 1 ms	
		{
		   camera (-0.0009587379924287376 0 0)
		   move (1 1 0)
		   triggers (0 0 0 0 0 0)		
		}		
		{}
		frames 260 1 ms
		moveframe 1 ms	
		{
		   camera (0 0 0)
		   move (1 1 0)
		   triggers (0 0 0 0 0 0)		
		}		
		{}
	}
	{
	"Rotate Clock-wise (1.217) & Jump (1.258), then Stop Rotating (1.609)"
		frames 330 1 ms
		moveframe 1 ms	
		{
		   camera (0.000671116594699968 0 0)
		   move (1 1 0)
		   triggers (0 0 0 0 0 0)		
		}		
		{}
		frames 40 1 ms
		moveframe 1 ms	
		{
		   camera (0.0008628641931856732 0 0)
		   move (1 1 0)
		   triggers (0 0 1 0 0 0)		
		}		
		{}
		frames 350 1 ms
		moveframe 1 ms	
		{
		   camera (0 0 0)
		   move (1 1 0)
		   triggers (0 0 1 0 0 0)		
		}		
		{}
	}
	{
	"The Rest"
		frames 1200 1 ms
		moveframe 1 ms	
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 0 0 0 0)		
		}		
		{
		   camera (-0.004026699568199454 0 0)
		   move (-1 1 0)
		   triggers (0 0 0 0 0 0)		
		}
		frames 430 1 ms
		moveframe 1 ms	
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 0 0 0 0)		
		}		
		{}
		frames 2274 1 ms
		moveframe 1 ms	
		{
		   camera (0.004985437560628334 0 0)
		   move (0 1 0)
		   triggers (0 0 0 0 0 0)		
		}		
		{}
		frames 458 1 ms
		moveframe 1 ms	
		{
		   camera (0 0 0)
		   move (0 1 0)
		   triggers (0 0 0 0 0 0)		
		}		
		{}
		frames 1280 1 ms
		moveframe 1 ms	
		{
		   camera (0 0 0)
		   move (0 1 0)
		   triggers (1 0 0 0 0 0)		
		}		
		{}
		frames 1300 1 ms
		moveframe 1 ms	
		{
		   camera (0.6999746082720666 0 0)
		   move (1 1 0)
		   triggers (1 0 0 0 0 0)		
		}		
		{
		   camera (0 0 0)
		   move (1 1 0)
		   triggers (1 0 0 0 0 0)		
		}
		frames 1000 1 ms
		moveframe 1 ms	
		{
		   camera (-0.0020133497841001713 0 0)
		   move (1 1 0)
		   triggers (1 0 0 0 0 0)		
		}		
		{}
		frames 300 1 ms
		moveframe 1 ms	
		{
		   camera (0 0 0)
		   move (1 1 0)
		   triggers (1 0 0 0 0 0)		
		}		
		{}
		frames 700 1 ms
		moveframe 1 ms	
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (1 0 0 0 0 0)		
		}		
		{}
		frames 700 1 ms
		moveframe 1 ms	
		{
		   camera (0.002013349784099904 0 0)
		   move (-1 1 0)
		   triggers (1 0 0 0 0 0)		
		}		
		{}
		frames 400 1 ms
		moveframe 1 ms	
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (1 0 0 0 0 0)		
		}		
		{}
		frames 1100 1 ms
		moveframe 1 ms	
		{
		   camera (-0.0029720877765280207 0 0)
		   move (-1 1 0)
		   triggers (1 0 0 0 0 0)		
		}		
		{}
		frames 800 1 ms
		moveframe 1 ms	
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (1 0 0 0 0 0)		
		}		
		{}
		frames 500 1 ms
		moveframe 1 ms	
		{
		   camera (0.0029720877765284297 0 0)
		   move (-1 1 0)
		   triggers (1 0 0 0 0 0)		
		}		
		{}
		frames 370 1 ms
		moveframe 1 ms	
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 0 0 0 0)		
		}		
		{}
		frames 200 1 ms
		moveframe 1 ms	
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)		
		}		
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 0 0 0 0)		
		}
		frames 215 1 ms
		moveframe 1 ms	
		{
		   camera (0.004985437560628334 0 0)
		   move (1 1 0)
		   triggers (0 0 0 0 0 0)		
		}		
		{}
		frames 220 1 ms
		moveframe 1 ms	
		{
		   camera (0 0 0)
		   move (1 1 0)
		   triggers (0 0 0 0 0 0)		
		}		
		{}
		frames 1244 1 ms
		moveframe 1 ms	
		{
		   camera (0 0 0)
		   move (-1 -1 0)
		   triggers (0 0 0 0 0 0)		
		}		
		{}
		frames 315 1 ms
		moveframe 1 ms	
		{
		   camera (0 0 0)
		   move (1 1 0)
		   triggers (0 0 0 0 0 0)		
		}		
		{}
		frames 800 1 ms
		moveframe 1 ms	
		{
		   camera (0.02003762404175619 0 0)
		   move (1 1 0)
		   triggers (0 0 1 0 0 0)		
		}		
		{
		   camera (0 0 0)
		   move (1 1 0)
		   triggers (0 0 1 0 0 0)		
		}
		frames 10000
	}
}
