{
	// TAS by DomTurchi

	"marble/data/missions/intermediate/marbletris.mis"
	{
	"Load Buffer & Camera Calibration"
		frames 16
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (0 0 0)
		   triggers (0 0 0 0 0 0)
		}
		{}
		moveframe 1 ms
		{
		   camera (-1.1521154455013596 0 0)
		   move (1 1 0)
		   triggers (0 0 0 0 0 0)
		}
		{
		   camera (0 0 0)
		   move (1 1 0)
		   triggers (0 0 0 0 0 0)
		}
	}
	{
	"Two Jump (0.035)"
            	frames 2036 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (1 1 0)
		   triggers (1 0 1 0 0 0)
		}
		{}
		frames 1500 1 ms
	}
	{
	"Snap Clockwise & Gently Turn Counter-Clockwise (2.055), then Flick Super Speed (2.577)"
            	frames 2019 1 ms
		moveframe 1 ms
		{
		   camera (1.8899602044743529 0 0)
		   move (1 1 0)
		   triggers (0 0 0 0 0 0)
		}
		{
		   camera (-0.00009587379924269612 0 0)
		   move (1 1 0)
		   triggers (0 0 0 0 0 0)
		}
            	frames 521 1 ms
		moveframe 1 ms
		{
		   camera (1.3953472741804764 0 0)
		   move (1 1 0)
		   triggers (1 0 0 0 0 0)
		}
		{
		   camera (0 0 0)
		   move (1 1 0)
		   triggers (0 0 0 0 0 0)
		}
	}
	{
	"Rotate SW Before Platform Hit & Gently Turn Clockwise (3.213), then Snap Counter-Clockwise & Natural Bounce Continuing to Turn Counter-Clockwise Until Finished (3.569)"
            	frames 635 1 ms
		moveframe 1 ms
		{
		   camera (0.00009587379924285257 0 0)
		   move (-1 -1 0)
		   triggers (0 0 0 0 0 0)
		}
		{}
            	frames 355 1 ms
		moveframe 1 ms
		{
		   camera (-0.015819176875070617 0 0)
		   move (0 0 0)
		   triggers (0 0 0 0 0 0)
		}
		{
		   camera (-0.001246359390156826 0 0)
		   move (-1 -1 0)
		   triggers (0 0 0 0 0 0)
		}
		frames 10000 1 ms
	}
}