{
    	// TAS by DomTurchi

    	"marble/data/missions/intermediate/rampmatrix.mis"
	{
	"Load Buffer & Camera Calibration"
		frames 14
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (0 0 0)
		   triggers (0 0 0 0 0 0)
		}
		{}
		moveframe 1 ms
		{
		   camera (0.9710098387316108 0 0)
		   move (1 1 0)
		   triggers (0 0 0 0 0 0)
		}
		{
		   camera (0 0 0)
		   move (1 1 0)
		   triggers (0 0 0 0 0 0)
		}
	}
	{
	"Bounce (0.035)"
            	frames 1391 2 ms
		frames 1 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{
		   camera (0 0 0)
		   move (1 1 0)
		   triggers (0 0 0 0 0 0)
		}
		frames 750 1 ms
	}
	{
	"Gems 1 & 2: Turn Counter-Clockwise Rotating NW (0.685) & Stop Turning (0.986)"
            	frames 684 1 ms
		moveframe 1 ms
		{
		   camera (-0.00249271878031454 0 0)
		   move (-1 1 0)
		   triggers (0 0 0 0 0 0)
		}
		{}
            	frames 300 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 0 0 0 0)
		}
		{}
	}
	{
	"Gem 3: Turning Counter-Clockwise, Rotate SE (2.807) & SW (3.243), then Snap Counter-Clockwise Rotating NW (3.496)"
            	frames 1820 1 ms
		moveframe 1 ms
		{
		   camera (-0.0009587379924287376 0 0)
		   move (1 -1 0)
		   triggers (0 0 0 0 0 0)
		}
		{}
            	frames 435 1 ms
		moveframe 1 ms
		{
		   camera (-0.0015339807878858025 0 0)
		   move (-1 -1 0)
		   triggers (0 0 0 0 0 0)
		}
		{}
            	frames 252 1 ms
		moveframe 1 ms
		{
		   camera (-0.5399612373357456 0 0)
		   move (-1 1 0)
		   triggers (0 0 0 0 0 0)
		}
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 0 0 0 0)
		}
	}
	{
	"Grab the Super Jump: Snap Counter-Clockwise Rotating NE (4.807) & Backspin SW (5.461)"
            	frames 1310 1 ms
		moveframe 1 ms
		{
		   camera (-1.299281727339138 0 0)
		   move (1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{
		   camera (0 0 0)
		   move (1 1 0)
		   triggers (0 0 1 0 0 0)
		}
            	frames 653 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (-1 -1 0)
		   triggers (0 0 1 0 0 0)
		}
		{}
	}
	{
	"Gem 4: Natural Bounce & Rotate NE (5.533), Then Turn Counter-Clockwise Rotating NW (5.586)"
            	frames 71 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (0 0 0)
		   triggers (0 0 0 0 0 0)
		}
		{
		   camera (0 0 0)
		   move (1 1 0)
		   triggers (0 0 0 0 0 0)
		}
            	frames 52 1 ms
		moveframe 1 ms
		{
		   camera (-0.1947196862622338 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{
		   camera (-0.000671116594699761 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
	}
	{
	"Gems 5 & 6: Natural Bounce Still Rotating NW (7.015), then Slope Jump (8.991)"
            	frames 1428 1 ms
		moveframe 1 ms
		{
		   camera (-0.17880463558792048 0 0)
		   move (0 0 0)
		   triggers (0 0 0 0 0 0)
		}
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 0 0 0 0)
		}
            	frames 1979 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{}
	}
	{
	"Super Jump: Rotate NE (9.317), Super Jump (9.465) & Rotate NW Gently Turning Counter-Clockwise (10.245)"
            	frames 321 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{}
            	frames 147 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (1 1 0)
		   triggers (1 0 1 0 0 0)
		}
		{}
           	frames 779 1 ms
		moveframe 1 ms
		{
		   camera (-0.004889563761385496 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{
		   camera (-0.00009587379924269612 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
	}
	{
	"Gems 7, 8 & 9: More Rapidly Turn Counter-Clockwise (12.468), then Stop Turning & Jumping (13.549)"
           	frames 2222 1 ms
		moveframe 1 ms
		{
		   camera (-0.00249271878031454 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{}
           	frames 1080 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 0 0 0 0)
		}
		{}
	}
	{
	"Gems 10: Jump & Turn Counter-Clockwise After Bouncing (15.011), then Stop Turning (16.112)"
           	frames 1461 1 ms
		moveframe 1 ms
		{
		   camera (-0.0029720877765280207 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{
		   camera (-0.0004793689962143688 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
         	frames 1100 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{}
                frames 10000 1 ms
	}
}