{
	// TAS by DomTurchi

	"marble/data/missions/intermediate/racequalifying.mis"
	{
	"Load Buffer & Camera Calibration"
		frames 14
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (0 0 0)
		   triggers (0 0 0 0 0 0)
		}
		{}
		moveframe 1 ms
		{
		   camera (-2.147477229240655 0 0)
		   move (-1 1 0)
		   triggers (0 0 0 0 0 0)
		}
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 0 0 0 0)
		}
	}
	{
	"One Jump (0.035)"
            	frames 1391 2 ms
		frames 1 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{}
		frames 749 1 ms
	}
	{
	"Start Turning Clockwise & Roll (1.561), Stop Turning (2.062), then Jump & Super Speed [1] (2.347)"
		frames 1525 1 ms
		moveframe 1 ms
		{
		   camera (0.0023968449810713144 0 0)
		   move (-1 1 0)
		   triggers (0 0 0 0 0 0)
		}
		{}
		frames 500 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 0 0 0 0)
		}
		{}
		frames 284 1 ms
		moveframe 1 ms
		{
		   camera (0.10124273200045232 0 0)
		   move (-1 1 0)
		   triggers (1 0 1 0 0 0)
		}
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
	}
	{
	"Natural Bounce & Start Turning Counter-Clockwise Rotating NE (4.317), then Stop Turning (4.595)"
		frames 1969 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (0 0 0)
		   triggers (0 0 0 0 0 0)
		}
		{
		   camera (-0.0029720877765280207 0 0)
		   move (1 1 0)
		   triggers (1 0 1 0 0 0)
		}
		frames 277 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{}
	}
	{
	"Super Speed [2] & Start Turning Clockwise (5.230), then Stop Turning (5.550)"
		frames 634 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (1 1 0)
		   triggers (1 0 1 0 0 0)
		}
		{
		   camera (0.004985437560628334 0 0)
		   move (1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		frames 319 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{}
	}
	{
	"Flick Super Speed [3] (5.857), then Start Turning Clockwise (7.200)"
		frames 306 1 ms
		moveframe 1 ms
		{
		   camera (-0.004122573367443039 0 0)
		   move (1 1 0)
		   triggers (1 0 0 0 0 0)
		}
		{
		   camera (0 0 0)
		   move (1 1 0)
		   triggers (0 0 0 0 0 0)
		}
		moveframe 1 ms
		{
		   camera (-0.4999818630514765 0 0)
		   move (1 1 0)
		   triggers (1 0 0 0 0 0)
		}
		{
		   camera (0 0 0)
		   move (1 1 0)
		   triggers (0 0 0 0 0 0)
		}
		frames 1341 1 ms
		moveframe 1 ms
		{
		   camera (0.0009587379924285257 0 0)
		   move (1 1 0)
		   triggers (1 0 0 0 0 0)
		}
		{}
	}
	{
	"Stop Turning & Jump (7.706), then Super Speed [4] (7.809)"
		frames 505 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{}
		frames 102 1 ms
		moveframe 1 ms
		{
		   camera (0.030679615757712823 0 0)
		   move (1 1 0)
		   triggers (1 0 1 0 0 0)
		}
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
	}
	{
	"Turn Clockwise Rotating NW (7.810), then Stop Turning & Flick Super Speed [5] (9.369)"
		moveframe 1 ms
		{
		   camera (0.004506068564414071 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{
		   camera (0.0015339807878856412 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		frames 1558 1 ms
		moveframe 1 ms
		{
		   camera (0.025981799594813046 0 0)
		   move (-1 1 0)
		   triggers (1 0 1 0 0 0)
		}
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		moveframe 1 ms
		{
		   camera (0.2460121688571597 0 0)
		   move (-1 1 0)
		   triggers (0 0 0 0 0 0)
		}
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 0 0 0 0)
		}
	}
	{
	"Start Turning Clockwise Rotating NW (9.799), then Stop Turning & Jump (10.938)"
		frames 428 1 ms
		moveframe 1 ms
		{
		   camera (0.000671116594699968 0 0)
		   move (-1 1 0)
		   triggers (0 0 0 0 0 0)
		}
		{}
		frames 1138 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{}
	}
	{
	"Flick Super Speed [6] Rotating NW & Turning CCW Until the End (11.580)"
		frames 641 1 ms
		moveframe 1 ms
		{
		   camera (-0.15004249581506457 0 0)
		   move (-1 1 0)
		   triggers (1 0 1 0 0 0)
		}
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		moveframe 1 ms
		{
		   camera (0.7525134502571499 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{
		   camera (-0.00019174759848539225 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		frames 10000 1 ms
	}
}