{
	// TAS by DomTurchi

	"marble/data/missions/intermediate/jumpjumpjump.mis"
	{
	"Load Buffer & Camera Calibration"
		frames 14
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (0 0 0)
		   triggers (0 0 0 0 0 0)
		}
		{}
		moveframe 1 ms
		{
		   camera (-1.3800074663016195 0 0)
		   move (1 1 0)
		   triggers (0 0 0 0 0 0)
		}
		{
		   camera (0 0 0)
		   move (1 1 0)
		   triggers (0 0 0 0 0 0)
		}
	}
	{
	"One Jump (0.031)"
		frames 1389 2 ms
		frame 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{}
		frames 750 1 ms
	}
	{
	"Start Turning (1.058), then Stop Turning & Release Jump (1.659)"
    		frames 1026 1 ms
		moveframe 1 ms
		{
		   camera (0.0015339807878856412 0 0)
		   move (1 1 0)     
		   triggers (0 0 1 0 0 0)
		}
		{}
    		frames 600 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (1 1 0)
		   triggers (0 0 0 0 0 0)
		}
		{}
	}
	{
	"The Rest"
		frames 1150 1 ms
		moveframe 1 ms
		{
		   camera (-1.970973564834563 0 0)
		   move (0 0 0)
		   triggers (0 0 1 0 0 0)
		}
		{
		   camera (0 0 0)
		   move (0 0 0)
		   triggers (0 0 1 0 0 0)
		}
		frames 1100 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{}
		frames 1700 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (0 0 0)
		   triggers (0 0 1 0 0 0)
		}
		{
		   camera (0 0 0)
		   move (0 0 0)
		   triggers (0 0 1 0 0 0)
		}
		frames 700 1 ms
		moveframe 1 ms
		{
		   camera (-0.35502067859628283 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		frames 1500 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 0 0 0 0)
		}
		{}
		frames 1650 1 ms
		moveframe 1 ms
		{
		   camera (2.5832236467994196 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		frames 1200 1 ms
		moveframe 1 ms
		{
		   camera (-1.7000342081742614 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		frames 800 1 ms
		moveframe 1 ms
		{
		   camera (2.149969948020969 0 0)
		   move (1 1 0)
		   triggers (0 0 0 0 0 0)
		}
		{
		   camera (0 0 0)
		   move (1 1 0)
		   triggers (0 0 0 0 0 0)
		}
		frames 1825 1 ms
		moveframe 1 ms
		{
		   camera (-1.1850001586416576 0 0)
		   move (-1 1 0)
		   triggers (0 0 0 0 0 0)
		}
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 0 0 0 0)
		}
		frames 1000 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 0 0 0 0)
		}
		frames 970 1 ms
		moveframe 1 ms
		{
		   camera (0.9500134766974262 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{
		   camera (0 0 0)
		   move (-1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		frames 150 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (1 1 0)
		   triggers (0 0 0 0 0 0)
		}
		{}
		frames 1575 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (1 1 0)
		   triggers (0 0 1 0 0 0)
		}
		{}
		frames 1500 1 ms
		moveframe 1 ms
		{
		   camera (0 0 0)
		   move (1 -1 0)
		   triggers (0 0 1 0 0 0)
		}
		{}
		frames 10000 1 ms
	}
}