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|  | Resources Thread (For newbies) « Thread Started on Jan 1, 2009, 10:43pm » | |
Welcome to the Resources Thread. This is a list of the forum's most helpful threads, full of solutions to problems as well as helpful tips, videos, etc. Try checking here before you post a query!
Part 1 (this post) addresses the most common questions, namely those concerning game tech support and level building queries. Part 2 talks a bit about the major successors to MBG that we've seen. Part 3 is a list of some community partners and some of our members' outstanding video projects.
Also remember that bold means hyperlink.
To start, please read the rules of this forum (the thread is accessible from the main page header, and is underlined). Following the rules, helping other people with their problems, making levels, winning competitions, etc. will give you points which you will be able to spend on a forum shop (not available yet). Now let's begin.
Marble Blast Support
Some common questions:
Q: I installed Marble Blast but it runs slowly. What should I do? A: Try updating your graphics card if the game. If that doesn't help, try selecting a lower resolution in the "Options" menu, as well as selecting 16-bit color.
Q: I installed MBP and it doesn't have all the files I need. What should I do? A: Use the after-installation instructions (posted here), and copy the appropriate files. Ignition applies to the version of MBG sold by Garage Games, for instance, and non-ignition applies to the version sold by RealArcade, for example.
Q: I installed MBP on my vista, yet during installation it complained on many missing files, or it skipped a whole lot and hence MBP was not installed. A: Known problem. Extract the installer to the desktop, then right-click on it and press 'Run as Administrator'. When done installing, remove all the icons related to MBP, including installer, to the recycle bin. Navigate to the MBP folder (remember where you installed it) and either create a desktop shortcut from there, or just play the game from that folder.
Q: MB doesn't work well on Vista. What do I do? A: Known problem. Unfortunately, since many of us are either XP or Mac users, we can't offer as much extensive help as we would like. If you have installation problems, make sure you "run as administrator." You might also want to look at the previous Q/A.
Q: How do I install custom levels? A: The question that has been asked since time began (or so it seems). Find the marble/data/custom folder in your Marble Blast files (package contents if you have a Mac), and place the mission file and the picture of the same name in there. Place any .dif files and other picture files (floor textures) in the marble/data/interiors folder. Custom skies go in the marble/data/skies folder.
Q: AAAHHH! There are no floors in the level! A: Check the .mis file for things like Code:| interiorFile = "~/data/interiors/interiorname.dif"; |
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Chance are, the .mis file is directed to look for the .dif files in the wrong directory. If you alter the code (with an appropriate name change for the interior) to look like the above, you should be fine.
Q: The level is showing up, but the floors are white. A: Revisit the installation instructions (2 Q+A's up) and make especially sure that you put the extra .pngs or .jpgs in the marble/data/interiors folder.
Q: How do I add custom marbles in MBG? A: Sadly, you'll have to replace both the .dts and .png as MBG does not support more than a single marble. The .dts must be named ball-superball.dts and the .png (or more) must have the names required by the .dts.
Q: How do I add custom marbles in MBP? A: Put them in the marble/custom_marbles folder. Since MBP comes with many pre-installed marbles, you can save your marble skin as any of those skin names (must be the same name, and same extention of .png). Otherwise, you can add your own .dts and complementing skins to the folder and have them instantly show up in MBP.
Q: How do I add skies? A: Put them in the marble/data/skies folder.
Q: What does the "Invalid Packet" error mean? A: The level is being directed to the wrong skybox directory. Check the .mis file and make sure the order and spelling of names shown there is correct. Example of what to look for:
Code:| materialList = "~/data/skies/Beginner/Beginner_Sky.dml"; |
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This may also indicate that you don't have the required interior textures in the same folder as the interior itself.
Q: I'm building a level with nukes, but the game crashes. Any help? A: Known problem. If it does occur, the only fix is to delete the nuke and replace it with a mine or bumper. If it still crashes when using mines, you'll have to use bumpers only.
Naturally, this doesn't cover all the support questions, so feel free to do a forum search or browse the Support Board, although chances are you'll find a lot of unanswered questions (the posters never returned or solved their problems without bothering to tell us their solutions). However, we do have a lot of answers spread around, so feel free to take a look around. If you use Marble Blast Platinum, a few more questions have been answered in the Manual.
Level Building
Some common questions:
Q: How do I use the LE? A: Watch Matan's guide here.
Q: Where can I download QuArK or Constructor? A: QuArK download and Constructor download
Q: How do I make moving platforms in the programs mentioned above? A: Go here. Post any questions/problems please.
Q: OK! I created a .map successfully. How do I get it to show up in-game? A: Windows – No matter which program you're using, you'll need MBMap2dif.exe. To convert, drop it and all the textures used in your .map inside the same folder. Then, drop the .map on top of Map2dif, and it will hopefully convert (although errors are commonplace).
Mac – Please remember that MBMap2dif.exe does not work with Mac unless you have Crossover. Instructions here.
Q: I have an interior with moving platforms, but they aren't running in-game. A: You'll need to perform an interior test. To do this, either read the thread here (for Windows) or download the Mac application.
Helpful Level Building threads:
QuArK - The (Almost) Complete Guide
QuArK/Constructor Video Tutorials
Community .map Collection
Mkbul's QuArK tips
Add items like gems and pads into QuArK!
Constructor PDF Tutorials
Add items like gems and pads into Constructor!
Complete MB graphics!
Complete Custom Levels Archive (CLA)
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IsraeliRD Administrator
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Joined: Oct 2006 Gender: Male  Posts: 9,918 Location: One of the sides of Core
|  | Resources Thread Part 2 « Reply #1 on Jan 3, 2009, 8:23pm » | |
Other MB Games!
PlatinumQuest
PlatinumQuest is the next generation of Marble Blast. Originally the next big update for MBP, it gradually became its own project. Details are not fully unveiled to the public yet, but there are a number of new game modes, and a trailer that has been released for your enjoyment! Check it out!
Helpful threads:
Trailer!
Hunt game mode guidelines. Level submissions welcome!
Detailed announcement and info
Marble Blast FUBAR
MBF is an upcoming Marble Blast mod that brings a whole new dimension to the game! With more realistic-looking landscapes, great scenery, and fun levels, it has certainly excited the community, though it's progress may be slow.
Helpful threads:
MBF's Homepage, presented by DedalusTech
DedalusTech's Homepage
Official MBForum Thread
Marble Blast Online
MBO is available from InstantAction (site is currently down for maintenance). Join (it's free!) and you'll be able to play real-time Marble Blast multiplayer matches on a variety of great maps. IA has its own forums, and many other games to boot!
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Quote:Xelna says: someone kill me please... |
| Quote:Seizure22 says: WHEEL OF HAPPINESS HAS GAINED A LEVEL OF HAPPY!
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| Quote:Pablo says: OMG MATAN SAYS PEOPLE CAN JOIN PQ I WANNA I WANNA I WANNA PLZ!!!!!!!!!!
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IsraeliRD Administrator
          Controlling Marble Blast with my Mind...[ss:Default Skin] member is online
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Dragon Power Supreme
Joined: Oct 2006 Gender: Male  Posts: 9,918 Location: One of the sides of Core
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|  | Re: Resources Thread (For newbies) « Reply #3 on Aug 17, 2010, 3:23pm » | |
Major, long overdue update of posts 2 and 3 by yours truly!
(Staff, don't post; this is just an alert. )
--
And I fixed the link to my new webpage. =P
~Aayrl
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